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	<title>Comments on: Ogame &#8211; or does a persistent MMORTS make sense?</title>
	<atom:link href="http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/</link>
	<description>A geek chronicle</description>
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		<title>By: Balaji</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-134</link>
		<dc:creator>Balaji</dc:creator>
		<pubDate>Thu, 06 Sep 2007 01:55:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-134</guid>
		<description>Ida: Thanks for the kind words and for stopping by.</description>
		<content:encoded><![CDATA[<p>Ida: Thanks for the kind words and for stopping by.</p>
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		<title>By: Ida</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-133</link>
		<dc:creator>Ida</dc:creator>
		<pubDate>Wed, 05 Sep 2007 10:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-133</guid>
		<description>I wanted to thank you for the time you spent building this page.n</description>
		<content:encoded><![CDATA[<p>I wanted to thank you for the time you spent building this page.n</p>
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		<title>By: Don Lapre Zach</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-132</link>
		<dc:creator>Don Lapre Zach</dc:creator>
		<pubDate>Wed, 31 Jan 2007 05:52:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-132</guid>
		<description>Your selection of this color combination ,links and idea about this blog seems very good .:d/It shows talents.I wish your dreams be come true.:-?\

Don Lapre Zach
webmaster@don-lapre-richards.com
www.don-lapre-richards.com</description>
		<content:encoded><![CDATA[<p>Your selection of this color combination ,links and idea about this blog seems very good .:d/It shows talents.I wish your dreams be come true.:-?\</p>
<p>Don Lapre Zach<br />
<a href="mailto:webmaster@don-lapre-richards.com" class="limailto">webmaster@don-lapre-richards.com</a><br />
<a href="http://www.don-lapre-richards.com" class="liexternal">http://www.don-lapre-richards.com</a></p>
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		<title>By: Balaji</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-131</link>
		<dc:creator>Balaji</dc:creator>
		<pubDate>Tue, 19 Dec 2006 04:26:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-131</guid>
		<description>Hi Jigz,

I&#039;ve pretty much given up on all PC gaming recently, though not cuz of marriage, mostly because I&#039;ve found other hobbies :)

That was a nice fleet - kills ya when  you forgot to log in and shit happens doesn&#039;t it? Well I&#039;m not sure if Ogame will be around for decades to come, but  you never know :)</description>
		<content:encoded><![CDATA[<p>Hi Jigz,</p>
<p>I&#8217;ve pretty much given up on all PC gaming recently, though not cuz of marriage, mostly because I&#8217;ve found other hobbies <img src='http://blog.balaji-dutt.name/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>That was a nice fleet &#8211; kills ya when  you forgot to log in and shit happens doesn&#8217;t it? Well I&#8217;m not sure if Ogame will be around for decades to come, but  you never know <img src='http://blog.balaji-dutt.name/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jigz</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-130</link>
		<dc:creator>Jigz</dc:creator>
		<pubDate>Sun, 17 Dec 2006 19:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-130</guid>
		<description>Hi ,
Well , to begin with i have played ogame for last 10 months and quit recently coz am geting married and dont want to run to court facing divorce suit for a reason like ogaming :d But yez it gets into nervez .. its addictive but still its FUN ! ITS NICE TO FLEET CRASH !! and ya in one of the uni i played i have got my 2000 BS and 15 LFs wit loads of other ships crashed , wen i forgot to wake up during my fleet return time :(( huh ! tat was a real sad day ... but still wen i retire in life , wen i hav nothing much to do in life i will open an account again in ogame \:d/
heehee i think i kno who this Jay is .. I have played in his unis and if am ryt , he is my alliance mate too in one of te uni ;)
- Jigz</description>
		<content:encoded><![CDATA[<p>Hi ,<br />
Well , to begin with i have played ogame for last 10 months and quit recently coz am geting married and dont want to run to court facing divorce suit for a reason like ogaming :d But yez it gets into nervez .. its addictive but still its FUN ! ITS NICE TO FLEET CRASH !! and ya in one of the uni i played i have got my 2000 BS and 15 LFs wit loads of other ships crashed , wen i forgot to wake up during my fleet return time <img src='http://blog.balaji-dutt.name/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> ( huh ! tat was a real sad day &#8230; but still wen i retire in life , wen i hav nothing much to do in life i will open an account again in ogame \:d/<br />
heehee i think i kno who this Jay is .. I have played in his unis and if am ryt , he is my alliance mate too in one of te uni <img src='http://blog.balaji-dutt.name/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
- Jigz</p>
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		<title>By: Balaji</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-129</link>
		<dc:creator>Balaji</dc:creator>
		<pubDate>Mon, 18 Sep 2006 07:06:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-129</guid>
		<description>Hi Jay!

Thanks for stopping by - I&#039;m astonished at your patience to actually play in 3 separate universes. How do you keep everything straight? :)

Yes, I think the realtime play really slows ogame down a lot, though it does make casual play a bit easier, since you pretty much can only do 1 thing every day.

I feel that fleetcrashing is not as bad as the realization that once you recover, you can be fleetcrashed again whenever someone decides to and you might not be able to do anything about it, simply because you are not online - that&#039;s what killed it for me.

Glad you liked the post - best of luck with your quest for galactic domination!</description>
		<content:encoded><![CDATA[<p>Hi Jay!</p>
<p>Thanks for stopping by &#8211; I&#8217;m astonished at your patience to actually play in 3 separate universes. How do you keep everything straight? <img src='http://blog.balaji-dutt.name/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Yes, I think the realtime play really slows ogame down a lot, though it does make casual play a bit easier, since you pretty much can only do 1 thing every day.</p>
<p>I feel that fleetcrashing is not as bad as the realization that once you recover, you can be fleetcrashed again whenever someone decides to and you might not be able to do anything about it, simply because you are not online &#8211; that&#8217;s what killed it for me.</p>
<p>Glad you liked the post &#8211; best of luck with your quest for galactic domination!</p>
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		<title>By: Jay</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-128</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Fri, 15 Sep 2006 18:48:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-128</guid>
		<description>hello, I play Ogame, I am currently in 3 Universes -_- I kind of enjoy it but it does get rather boring sometimes, you just gotta find a way to kick up the pace a little bit I think, getting fleetcrashed can really kill it for some people, and it is VERY time consuming and addictive -_- I like your input on it and it is all very true. nice posting.</description>
		<content:encoded><![CDATA[<p>hello, I play Ogame, I am currently in 3 Universes -_- I kind of enjoy it but it does get rather boring sometimes, you just gotta find a way to kick up the pace a little bit I think, getting fleetcrashed can really kill it for some people, and it is VERY time consuming and addictive -_- I like your input on it and it is all very true. nice posting.</p>
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		<title>By: Balaji</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-127</link>
		<dc:creator>Balaji</dc:creator>
		<pubDate>Fri, 15 Sep 2006 02:37:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-127</guid>
		<description>Hi Andrew!

Thanks for stopping by. Yes, like you, I found the change of pace that Ogame enforces from RTS games (even a TBS game) to be a huge shock. But when you go into attack mode, that realtime play can really ratchet the tension up quite nicely.

Your resources really only start to pile up once you get to a level 10 and above metal,deut,crystal plant and you need to settle on other planets - till then yes, you are really scraping by.

Nice going with the satellite - I didn&#039;t get one even though I settled on 3 planets and got fleet crashed once.

Since I posted this, I&#039;ve dropped off from Star Wars Combine as well, so it looks like MMO&#039;s are not really my thing.

LOL on the hitler bit :)</description>
		<content:encoded><![CDATA[<p>Hi Andrew!</p>
<p>Thanks for stopping by. Yes, like you, I found the change of pace that Ogame enforces from RTS games (even a TBS game) to be a huge shock. But when you go into attack mode, that realtime play can really ratchet the tension up quite nicely.</p>
<p>Your resources really only start to pile up once you get to a level 10 and above metal,deut,crystal plant and you need to settle on other planets &#8211; till then yes, you are really scraping by.</p>
<p>Nice going with the satellite &#8211; I didn&#8217;t get one even though I settled on 3 planets and got fleet crashed once.</p>
<p>Since I posted this, I&#8217;ve dropped off from Star Wars Combine as well, so it looks like MMO&#8217;s are not really my thing.</p>
<p>LOL on the hitler bit <img src='http://blog.balaji-dutt.name/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Andrew</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-126</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Mon, 04 Sep 2006 16:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-126</guid>
		<description>Hi,

Nice blog on Ogame. I started it a week ago, and I started playing it because my girlfriend plays it and I had bright ideas about being her knight in shining armour next time she gets destroyed. What bugs me about it is the time it takes to get anywhere. I have played alot of RTS games, Age of Empires, Dune 2000(My favourite), C&amp;C etc. But if I had to spend a week getting to a level 3 shipyard, which allows me to build one fighter(and only one because I have spent all my resources), the disc would have become a coaster very quickly. I like it because I can log in, in work, and its not obviously a game as such, but it takes so long to do anything. I left it over the weekend, hoping I would have loads of resources. In about 10 minutes this morning I had spent all my resources on my upgrades, and have to wait for about another 8 hours to save up some more. I have not gotten as far as fleet saving, as I dont have a fleet. I have a satilite though. lucky me! Its a really addictive game, but I think its down to you being promised Galactic Domination, and I think most people would give up after a couple of months. If Hitler had had to use this system to take over europe, he would still be trying. Or he would have given up and tried pottery.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Nice blog on Ogame. I started it a week ago, and I started playing it because my girlfriend plays it and I had bright ideas about being her knight in shining armour next time she gets destroyed. What bugs me about it is the time it takes to get anywhere. I have played alot of RTS games, Age of Empires, Dune 2000(My favourite), C&amp;C etc. But if I had to spend a week getting to a level 3 shipyard, which allows me to build one fighter(and only one because I have spent all my resources), the disc would have become a coaster very quickly. I like it because I can log in, in work, and its not obviously a game as such, but it takes so long to do anything. I left it over the weekend, hoping I would have loads of resources. In about 10 minutes this morning I had spent all my resources on my upgrades, and have to wait for about another 8 hours to save up some more. I have not gotten as far as fleet saving, as I dont have a fleet. I have a satilite though. lucky me! Its a really addictive game, but I think its down to you being promised Galactic Domination, and I think most people would give up after a couple of months. If Hitler had had to use this system to take over europe, he would still be trying. Or he would have given up and tried pottery.</p>
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		<title>By: Balaji</title>
		<link>http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/comment-page-1/#comment-125</link>
		<dc:creator>Balaji</dc:creator>
		<pubDate>Tue, 18 Apr 2006 04:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.balaji-dutt.name/2006/04/16/ogame-or-does-a-persistent-mmorts-make-sense/#comment-125</guid>
		<description>Hi JD,

Thanks for the kind words - looking at it again, I don&#039;t really think the article matches up to what I had in mind when I wrote it,but then I&#039;d never get anything written that way &gt;:p

Yes, that whole manual fleet save is extremely irritating after a while. But if you have time on your hands, it&#039;s a great game.</description>
		<content:encoded><![CDATA[<p>Hi JD,</p>
<p>Thanks for the kind words &#8211; looking at it again, I don&#8217;t really think the article matches up to what I had in mind when I wrote it,but then I&#8217;d never get anything written that way >:p</p>
<p>Yes, that whole manual fleet save is extremely irritating after a while. But if you have time on your hands, it&#8217;s a great game.</p>
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